TD Tips & Tricks

1. Make an Object Glow:

2. Posing:

You can use a mask to pose objects.

  1. Mask off the area you want to pose
  2. Blur the mask
  3. Invert he mask
  4. Move the pivot to the area of the joint you want to bend.
  5. Use Gizmo or transform to pose the area


  • This technique works very well. Another thing you can do is use layers to save the poses as morph targets. For example, mask off the leg and create a layer. Then move the leg. Now you have a layer as a morph target to move the leg.
  • Also, if you simple merge objects, you can pose them individually by selecting the object with the mask tool selected. Remember to invert the mask to move the selected object

Other Useful Posts on this Topic:

3. Render in Passes

4. Light a Candle

Rendering additive elements (like a candle flame) inside of a transparent element (with reflective material) doesn’t render correctly. Check out how to fix it below:

5. Adjust tube Sides


6. Vector Sculpt (2d graphic to 3d model)

7. 15-minute face

Bending an object