And what kind of file? Obj?
I was thinking about the project file, itās in Nomad/projects folder (iPad Files app).
But if you resaved the file already, then I wonāt be able to fix the potential import error.
The error will stay there.
I donāt think thereās an error in the import, I suppose the error was somewho stil there before, but who knows.
Last time saved itās from yesterday morning, when there was no error I believe. Should I save it as and send you both files, maybe?
No I just need the oldest file, in case thereās an error in the import.
Just send me the glb.lz4 and Iāll take a look.
I sent you. I hope it will be helpful
Thanks!
Iām not sure what caused this, I did fix a bug in the previous release, so maybe now itās fixed but Iām not 100% sure though.
Or maybe you used the previous broken Trim tool (āproject holesā) by accident.
Just hoping itās not a bug with dynamic topology.
Iām sending you back the file with most visible errors fixed, but otherwise you should probably fix that in Blender or another software.
Itās tricky to fix those errors in Nomad because you canāt mask/select face directly, you need to catch a vertex.
But I did use the Split tool (fill unmask), along with the āSeparateā feature. Then I deleted all the separated objects.