Just tried one of your matcaps (not sure why it got a green background when imported into nomad). Very cool effect. I think I need to experiment with that. I’m not sure how you achieve your “halftone” effect. One thing I really like to do is turning the light around using the very intuitive three finger input. Amazing how lights effects models. I almost use the same amount rotation light as I do for modeling
In detail.
Take a grid alpha on clay brush and use tiling.
Choose grab dynamic radius.
Add a layer.
Subdivide your model till you get clean lines.
Choose your camera angle and save.
Draw your grid.
Use DelLayer brush to erase grid where lights should be.
This way you can get a almost clean effect without UVs.
Sure, there are other maybe better methods, but works.