— Texturing
Handling texturing and is too much work, I want to focus on sculpting/modeling.
The first step would be to support UVs, which already raise lot of questions.
For now extra paint channel is not planned.
Each paint channel takes memory so I can’t just add them like that.
— Curvature
Not planned for now but maybe in the future.
— Postprocessing
Next release, but it will take some time, this is more work than what I anticipated.
Along with light/shadow.
— Turntable
Probably at some point.