Remesh for Baking?

Curious if anyone has a workflow to share for Baking and also how to create the lowpoly model for baking.

Im hoping to try to export out a model and create a game ready asset to test in unreal.

so export high poly, create low poly, bake textures in substance painter and send to unreal.

Anyone have experience with this?. Im guessing i can export the highpoly model, but lowpoly/ unwrapping etc will have to happen and another software? If there is a way id love to learn it :slight_smile: .

lot of folks ive noticed online are posting about this software for unwrapping. seems cool

thanks for any input!.