Hello there! Even though the main purpose of Nomad Sculpt is for sculpting, I use Nomad Sculpt to make scenery, landscapes, nature, architecture, interior designs, and 3D modelling. Are those functions good besides sculpting? And why don’t we just create 2 new Nomad apps for:
- Renderer and animation which is based on Blender but with more simpler interface and animations made with easy. See Blender documentation for more information. For the physics engine, I recommend using Bullet as one of the best open source physics engine available.
- Architectural and interior designs