is it possible to export nomad colors to and have them show up on blender? i have layered coloring on my 3d but when i export it to blender, i dont see the coloring just the model. how can i fix that?
Only export format you can use for layers is GLB.
You have to make a material in blender to show vertex colour channels. If the layer colours don’t work in blender then you may have to flatten the layers before export - layers in blender usually work for morph targets but I’m not sure about colour.
PBR info is in the RGB channel for roughness, metallic & masking