How to export model with materials/textures?

Hi there,

great app, thanks you!

However, I can’t seem to get my model exported with the paint materials intact? I’ve tried GLB and OBJ with various options but when opening in Blender, C4D or dimension, no materials or paint? Any tips to help figure this one out please?

Thanks! :slight_smile:

Nomad doesn’t support UVs or textures for now, so it only exports vertex painting.

There’s a video in the manual that shows how to link vertex data to the shade graph in blender.

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Thank you, I’ll take a look :slight_smile:

So, I tried this but it doesn’t work for me? Could it be because I have several layers?

Or, does it not support exporting the paint at all? Is there ANY way I can get the painted model out, into a 3D application? With paint intact?

Thanks agin! :slight_smile:

I got it working now, thanks :slight_smile: I had tried with layers, - it didn’t work for me, but merged it and now it works :slight_smile:

Ah yes I don’t think blender support painting on the layers.
It’s not something standard at all.

Maybe in the future I’ll add an option to merge all the layer painting but keeping the deformation layer.