Nomad’s materials are great but they are a bit restrictive because of simplicity. I love Nomad more than any other 3D program but if the material engine would be turned into Blender/C4D -like nodes it would make the app simply the best for sculpting, no discussion needed. This would allow more use out of any map like with noises, bitmap editing with curves etc. It would give user more control by, for example, even baking repeaters (not a material, though), targeted SSS and AO, manipulating UVs and even math nodes. I realise this might not be realistic but I can dream, damn it.
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