Hello I’m new to nomad and 3d modeling ,every time I use voxel remesh it will have this wierd pattern on it no matter what I set the resolution high or low .How do I fix it ?For now I can use smooth to fix but when I do more detail one I think smooth isn’t the right answer
This kind of thing only happens when the surface is a thin shell (the inside is not completely empty).
After the initial remesh, if you smooth it out and then re-use voxel remesh it should work fine though.
To verify if that’s the issue, try to see with xray if there’s stuffs inside the dragon body (maybe you used shell mask extract on the mesh?)
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