Importing into Blender edit problem

Hi, the last couple hours I’ve been trying to solve a problem with an exported nomad sculpt model into blender. I’d like to add a texture (with a shader) on my imported Nomad Sculpt mesh, but it won’t add it. Adding a simple Sphere in blender and adding that same (grass) material just works inmediately, but not on my model. Does someone know how to solve this? Both models in this picture have the same material added. Thanks in advance.

Looks like you haven’t added uv’s. You can do that in nomad (multires menu → deci/uv → unwrap atlas), or use blender to generate uvs.