I scanned a model with the iPad Lidar.
Exported the file with glTF , OBJ and STL.
I tried all the importing options. But all of them imported without texture map.
Nomad doesn’t support texturing because it doesn’t support UVs, only vertex painting is supported.
You can see a video about the difference here https://youtu.be/We-2Vcgmmus
I’ll probably support UV at some point but it’s not top priority.
Thanks for quick reply.
Shame its not a priority
I would be using this in commercial projects if it had tex+uv support.
Hi Stephomi
Would you have a date when nomad sculpt will support UV it seems there is a lot of folks asking for it on Nomad- it would such a great addition to an already amazing app. Hope you will consider our request for UV support In nomad
Thread about all this here:
Thanks for the thread
please please, must to be a priority, by the way have you even ear about codea game engine for iPad Pro? there is a way for include direct support ? should it check that app… thank for nomad sculpt. we love it.