New video on the channel
Guys I think you gonna like this
Learn how to UVunwrapping simple mech on iPad
Using nomad sculpt, forger, procreate and a secret app you will Love
Link:
New video on the channel
Guys I think you gonna like this
Learn how to UVunwrapping simple mech on iPad
Using nomad sculpt, forger, procreate and a secret app you will Love
Link:
Pray for make UV in nomad.
Amen
This will be a huge step
Its works with model with high poly level ?
It works but in many scenarios you will get messy uv map
For example this is the head example in forger
For now i continue with zbrush for UV automatic process.
Here’s a comparing of a car I made in nomad sculpt
And a low poly version of it with textures of the original
Not as beautiful as the original
But sure more game friendly
I export my obj from nomad with vertex color but in forger no vertex color, an idea ? I just want make a test.
While it’s possible to manually do it in blender,
Unfortunately I couldn’t find a way to bring back the original vertex colors in forger.
Oh ok so i don’t make a test lol. I continue with zbrush for UV ans texture export