Export to obj

OK, well I do now get that there’s no textures and UV maps. The Blender video eludes me, but I will try other sources about capturing vertex painting. Strangely, Mixamo does pick up the colors when rigging my model, but then iClone doesn’t see them when importing the fbx files from Mixamo. Maybe I just need a converter app that creates an fbx file from a glTF file?