I’ve been playing around with Shade and thinking how cool it would be to be able to import custom shaders from it into Nomad.
Though, lack of UV aside, I know performance would be an issue. Trying to load nomad sculpts into Shade makes it grind to a halt. Stephane is a wizard though so …
I read that as being able to paint just the transparency channel onto an area without the edges getting darker (which is something I’ve noticed). I could be wrong, though.