It started happening in the past few days. When I try to change topology(dynamic topology enabled) with paint tool. Nomad just crashes.
At first lowering the detail value helped but now it crashes even with around 200 value applied over a small radius.
How many polygons in your scene? or the used memory (it’s displayed on the top left).
Hi Stephomi, thank you for creating Nomad, and thank you for replying!
The object has around 1M polygons.
I think it is simply due to hardware, memory management. At detail set to around 180 it doesn’t crash.
The poly count was over 4M before, and it crashed when I was trying to apply bigger brush strokes but I considered it understandable due to pushing the polygons too high.