Blender gltf quads

Would anybody know a way to import gltf quads (like written with the facebook extension) into blender?

Cheers!

It’s not an ideal solution but you can use the triangle pairing blender feature

As for real support, it looks like blender is waiting for the extension to be approved first.

Thanks, found the ‘Import: implement FB_ngon_encoding extension’ commit in your second link. I think i’ll give that a shot.

Ok the addon from here works for quads https://github.com/scurest/glTF-Blender-IO/archive/fb_ngon_encoding.zip but it’s not not up to date, and 2*slower than the 2.9 gltf import