Zbrushy functionalities

@ Stéphane,

Is there any chance we may see any of the following Zbrushy features coming in nomad sculpt one way or another? (An answer per feature would really be much appreciated)

  • surface noise
  • select / mask by cavities
  • fibermesh (fur/hair)
  • physics
  • zsphere
  • Insert Multi-Mesh

If so, which one may we wait first and which later?

In case you could share with us a roadmap of what to expect would really help :slight_smile:

Keep up you GREAT work!