There is no smoothing but the remesher indeed has this issue.
Ideally the remesher should be improved but this is not straighforward.
One easier alternative is to simply reproject the mesh, it’s something that I’ll add in the future.
I took a quick look in blender and it looks like that’s what they are doing as well. They have an option “preserve volume” that, when unchecked, produces the same smoothing issue.
ZBrush manages to keep a stable even without the project option enabled.
(left is original, middle is current version, and right is with reprojection).
This is just a quick experiment with 10 remesh.
It will take some time before it’s released because I have lot of things to do first (I can’t just release it because it ages since it’s not optimized).