I hacked together a way to use reproject to fake a VDM type workflow in nomad (sculpt on a layer on a plane, set layer to zero, duplicate the plane, and reproject onto an object as a “vdm”)
in the video I’m just quickly going through the re-do steps
thing is, I would love to take any arbitrary layer, and “clone” it as a vector field brush, it’d be a very powerful tool to add!
@ray did a pretty exact replication of the workflow I used, the main reason I didnt just put it out there is it isnt super straightforward or reliable, the backwards projection sphere → nose could overwrite a layer, and only works if you have a fairly predictable surface you’re projecting onto
I really wish there was a way to simply sample a layer’s vector data and just re-paint it on another model / part because that would simplify this into basically a fancy (and REALLY useful) clone brush!