PLATFORM: iPad Pro
NOMAD APP VERSION: 2.8
When exporting models from Nomad Sculpt, the UVs are automatically flipped vertically.
Imported models from other software such as Autodesk Maya and Blender display their UVs correctly inside Nomad Sculpt. However, after exporting from Nomad Sculpt, the UV layout appears vertically flipped in other applications. UVs should remain consistent and not flip during export.
This becomes especially problematic when working with UV layouts that are already set up for texturing.
Steps to reproduce:
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Import a model with UVs into Nomad Sculpt
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Export the model
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Open it in another software (Maya, Blender, etc.)
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Import original file and compare
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UVs appear vertically flipped
File format used (OBJ, FBX, GLTF, etc.)


