Uv unwrapping and Baking a metallic object generates a texture with 0 metalness

Hi , this is happening every time I try to bake a metallic object , so I figured a way around it and enter manually 1 next to metalness.

Maybe disable metalness baking in the bake option.
And I can’t replicate the 0 thing. If the object is metallic the metal texture should be mostly white.

Tkx I just tested it and it seems to b working fine :ok_hand: