Not sure if this is a bug or not. The first image the refraction and dithering settings on the model works how I wanted it to. There are 3 separate models that make the glass tank. An outside glass shell, a flipped normal air model and a water model.
The problem is when I load the scene again the settings for the materials are still there in the material menu but the refraction and other settings won’t look the same in the workspace even if I turn all settings on and off in the materials and post process and change the sliders. Am I missing something?