I’ve been following the Stable Diffusion trend for a few months now and have decided to see how I can apply it to Nomad Renders. Prepare to be amazed!
I’m ready!
Me too
Shroom - Tribute to Genko
Prompt:
redshift style Red mushroom sitting on top of a stone, masterpiece, 3d render, unreal engine, realistic, trending on artstation, award winning
Negative Prompt
Blur,blury,cartoon
Steps: 50, Sampler: Euler Ancestral, Guidance Scale: 7.0, Seed: 3858196292, Size: 512x512, Model: redshift_v1_f16.ckpt, Strength: 0.57, Seed Mode: Legacy, Upscaler: realesrgan_x4plus_f16.ckpt
Input Image
Outputs
My Choice
Tornado
Prompt
A tornado shaped cloud, award winning, dramatic lightning, UHD, 4K
Negative Prompt
Cartoon
Steps: 30, Sampler: Euler Ancestral, Guidance Scale: 7.0, Seed: 4044096737, Size: 512x512, Model: sd_v1.5_f16.ckpt, Strength: 0.56, Seed Mode: Legacy
Input
Output
Very nice! The smoke is pretty cool too.
Sculpted and then used AI to make it more real. I wish we had better image projection, then I could project the image back into the mesh to texture it.
If you have a reasonable front view, then faces can be projected quite well on the mesh, with the oblique perspective it will not work. I often do it with faces.
But it is not perfect like AI.
Thank you! I did try to use that tutorial to project the images, but I think the UV maps are not getting created correctly. I also couldn’t find the alpha color painting anymore.
What AI app/software did you use? This would be good to rough sketch an idea, import it in AI to then get a reference for the more detailed sculpt.
Draw Things