Anyone know a hack to fake some volumetric smoke in nomad?

Started as an afternoon doodle to try out the new refractive material and it turned out to be pretty realistic. Now I want see if I can build a small scene around it. :broccoli:

You could make the smoke shape you want and then duplicate it so many times. Each duplication you scale up using the inflate brush with a large brush size and a small intensity and adjust the material to blending and adjust the slider. This can kind of fake a faded edge with volume. :slightly_smiling_face:


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Oh interesting! Thanks Adam!

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