As soon as I add five meshes, stuttering and FPS drops begin. The issue is resolved by changing the render resolution to 0.25, but damn, it’s impossible to work with details at that resolution.
My Samsung Tab S8 (8GB) handled anything I threw at it in Nomad Sculpt and with ease. It might be an issue dealing your tablets settings.
I’ve reset the settings to default on both the tablet and in the app. I also reset Android settings. It didn’t help. The Samsung Tab S8 has a slightly different processor.
I saw a similar issue with the S9 Ultra here. No solution there either. Looks like there won’t be one here as well.
5 meshes of 100k vertices? It should run smooth in that case.
Most of the time render resolution should be at x1 or x1.25.
Is it sculpting that’s slow or simply viewing?
Mesh density doesn’t matter. Once five or more meshes are visible in the viewport, problems start to occur. If the object is in solo mode, everything runs smoothly.