I need help; when I add a new primitive, and hit mirror, it’s completely skewed. It’s off center and diagonal, and I have no idea how to fix it; all three axis are skewed, the model is in the center and the symmetry works fine on it, but for so,s reason mirroring primitives is broken; I noticed this change after I did a uv map to export to procreate; I don’t remember moving anything else and it worked just fine before: I can’t find a single tutorial on resetting this so it mirrors like it used to.
The image is just me addding a new sphere and hitting mirror; this is how it ends up.the model is at world origin