Nomad Sculpt - Fake „emissive“ Material for lights (V1.66 -9.10.2022)

Nomad Sculpt - Fake „emissive“ Material for lights (V1.66 -9.10.2022)
A small tutorial on how to fake emissive material for light effects. Settings:
Material additive + always unlit
Post process:
Global illumination - ON Tolerance slider to adjust.
Thanks Sinis for the trick !

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Hi followed ur advice tkx​:pray::pray:i was able to make my object glow but when i export gltf it is flat with no emission . Am i missing anything ?
The way it looks inside nomad

Flat witjh no emission after exporting as gltf and uploaded to spatial

https://www.dropbox.com/scl/fi/960mno4t18pahnq3p0u6x/Photo-Aug-12-2024-16-27-10.png?rlkey=sy4x6ri699fgp4y5o1dml8q0u&dl=0

https://www.dropbox.com/scl/fi/kpod592ex7tcug8qt84f5/Photo-Aug-12-2024-16-27-36.png?rlkey=dhqf33uj6ebqybfr49uyf41y9&dl=0

https://www.dropbox.com/scl/fi/dhnj2lgl2acn28k79nzvf/Photo-Aug-12-2024-16-27-44.png?rlkey=l7abkcicj3p6jmzzm17lv8abm&dl=0

https://www.dropbox.com/scl/fi/xh0sv2remfdeecxn0lmad/Photo-Aug-12-2024-16-27-51.png?rlkey=da0v9coty4us6b6hxjqt90hls&dl=0

https://www.dropbox.com/scl/fi/xbqzw2fyj1bwwza3foqs1/Photo-Aug-12-2024-16-27-55.png?rlkey=nuio5kc12fjh55ooiv3cmh0i6&dl=0