[request] emission materials?

Any plan for emission materials?
A slider make the material glow will be awesome
For rendering.

I need to improve the PBR rendering with lights/shadows and postprocesses first.
I also plan on adding glass/refraction and subsurface scattering.
I don’t know yet what is going per vertex or per object.

After I’m done with all that I can think about emission but no promise.

3 Likes

That’s good to hear.
Thanks for your hard work