Nomad Change Log

1.69

ios: better support with multitouch and pointer hovering (mouse, trackpad, pencil)

file: fix glTF export with skew in transform

view: hierarchy line view tool setting now respected
keyboard: fix bug with unrecognized key (scancode based)
subsurface: fix bug when a far away light is pointing away from the mesh
render: fix broken shadows
mask: extract bug when the mesh has non uniform scale or skew

texture: bake from another hires mesh (color, roughness, metalness, normal map)
texture: can import texture (material menu)

voxel: fix result when main object has non uniform scale or skew
smudge: fix behaviour when main object has non uniform scale or skew

gizmo: masking pivot now saved (and should be retained when undoing)
gizmo: smooth normals are now updated correctly using gizmo with vertex mode

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