Could we have a place where we can load objs to be primitives (not wit all the feature that standard primitives have). I have shapes built in other apps that I use to blockout because it makes creation faster. Right now I have to import them every time. Something like a an object library that’s just a list mapped to objs.
I second this idea, would be great IMO. To make fur or hairstrands for example.
Leaves, Grass, whatever.
What I do is import all my primitives into one project and use that project as a base template. From there I use the clone tool. Its my way around it atleast, no idea if thats any helpful for you!
That’s actual what I currently do. But it’s more steps. I’m asking for a similar workflow to how we do alpha masks and brushes. So that I do t have to import them every time.