Thank You @Adam perhaps you mean diamond well crystal diamond shape does similar with diamond
In progress
Not sure how it will be. Since my target pretty big for this one.
Will try to archive
2 stores,with a pool, some tree and grass. And fully furnished.
Details in decent level good enough for close render since I plan to using it for fanart if need part of the house.
And below 500k poly.
Eeeee… this will be pain…. An seriously boring.lol
Current sit on 13k poly
Not sure if video works or not since in my iPad is working.lol
UPDATE
Dining room I want to add something else but I will let it be like that for now. (Around 5.3k)
This probably go overboard lol (1.8k)
UPDATE
The kitchen eat quite a lot around 15k. I will let it be before adding more item for it.
Can’t help it’s pretty fun to make
Keep trying ! Nice work!
Thank You , I will don’t worry. Cause I need it.
Archviz in Nomad… Cool!
I like that you’re trying this Architectural stuff in Nomad - as an architect I’ve done several “sketch” designs of geometry layouts in Nomad & then taken them further in more usual software such as Revit. I’ve not actually thought of bringing my designs back into Nomad for presentation purposes, but it’d probably be a better iPad presentation tool than the usual flat rendering in Autodesk applications like A360 that I currently use. I look forward to seeing how this one comes out
Nice and really low poly!
The video doesn’t work though….I wonder why?
Diamond are really amazing
Thank You @Genko3D
Thank You @Bezzo, I’m sorry if boring word could offend you since you are an architect. But it’s challenging tbh, not easy being architect especially without proper knowledge. I need multiple reverence and move back and front to adjust the object. And I have only dummy human as comparison for the size.
And to prevent more adjustment for the building I decided to make each room complete first before make the whole house. Since yesterday I found that some object doesn’t perfectly fit with the room.
Yes I want and need to try. Since I want to focus make character literally I will need try to make different part. That just my simple thought.
I agree using nomad is the right choice I believe. especially for client to look at.
Thank You
The way I build my models is the same as they are built in reality - floor / external walls / roof / doors & windows / internal walls / internal openings. Then you add fixtures / fittings / furnishings & further detail. Keep a hierarchy in your model by simple merging finished objects & name them accordingly (walls / floors and so on). Then you can easily isolate the building parts and hide them whilst you work on the interiors. Once we have parent-child grouping in Nomad, this will be much easier.
Nice arch work.
I tried loading a house into a nomad in the early days. I haven’t tried any architecture work since the rendering updates.
Your architecture work has made me look into this again.
Thank You for the tips, and yes I was thought the same thing before. Make the whole house after that start filling with the interior.
And yes furniture can fill each room since in logic usually we buy furniture by measure the space of the room.
Yet since I’m targeting 500k or below too pretty much I think need do different approach so the house size follow the furniture size.so I could easy maintain the poly count. That’s was I thought
This something that we really need @stephomi
Double reply
Thank you @Adam
Sometimes make different type project is pretty fun to do.
Except creature especially horror type.
The dining room!! - you always taking nomad to places, I would never have expected it.
Thank You @knacki, though I still feel what I make not so great. Nvm perhaps I thought too many thing.
Been quite sometimes. Still love and miss nomad.
Not much can be done. Just try to make something simple long ago. Though not similar at some point @stephomi
Well hopefully I had more free time like before and make something nice.lol