I wanted to have a go sculpting a person and seeing what I could get out of Nomad. I learnt a lot which will help me improve on future human sculpts.
Very nice!
Wow! Did you use any external program for the textures? is it painted with vertex colors inside Nomad? Looks really good
It was don’t all in Nomad. I wanted to see how far I could push it with the texturing and lighting.
It’s a different way of working to throwing your model at a good renderer. Needed to cheat in some areas like paint bounce light and shadows.
I think I can get it closer to real in the next sculpt.
Nice! This already looks good but I’m sure you’ll make it even better the next time
Good job!
that’s great man.
Beautifully awesome!1
This is INSANELY and UNFAIRLY good ahaha!
I was really proud of my recent level of realism but this is so far beyond my skill ahaha.
Question : how did you get the hair to that level? I see elements of stray hair? I imagine it’s a sculpt for the hair and then potentially planes or tubes for the strands? And a play on opacity? Would love to know
Any portfolios I could follow of your work?
Thanks mate i appreciate the kind words.
I mostly treated the hair like a canvas and painted strands (colour and sculpted) at the same time. I added a few tubes as stray stands as you guessed. I did this a while back so from memory I also painted different levels of specular highlights in those strands to change up the shine of the hair.
I hope that helps.
You can follow me on Instagram if you like, I throw most of my stuff on there. @andych56
Looks like Molly Ringwald in her younger days. Was that your reference?
Lol no it wasn’t but I decided to make her a red head towards the end so maybe Molly snuck into my head?