More control in low poly, like ZBrush ZModeler or basic Maya. "Modeling Tool"

It will be useful to create assets and then sculpt it. I try to create something with the tool we have, yes it’s possible but i little tricky. For example to move a face with the pivot, i need to mask it, invert the mask and move it. A sort of “low poly mode”


We all expect low poly functions;)

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