Maskin' and Coffe


I love how easy it is to create an smoke model effect
You basically just mask with the claw alpha
Play around a lil bit
Then bake a texture with all of the options off and only “mask>opacity” option being on
(Decimating it’s optional)
Select blending or dithering depending on the scene you are making and there you go!

(Really anxious for the hopefully next 25 days update)

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