I have two refractive materials, one inside of the other. shining a light on them does this. Might be because there is no true caustics.
Bug reports
I have two refractive materials, one inside of the other. shining a light on them does this. Might be because there is no true caustics.
Bug reports
Seems to happen only when absorption is checked, so I guess it is absorbing the white light?
I have removed this behaviour in the next release (I didn’t put it in the Log though).