Can’t have a refractive material inside a refractive material

I think something is off with a refractive material inside a refractive material. Is this a limitation of the type of rendering used? Top is refractive inside refractive bottom the inside changed to opaque

Mesh’s end up transparent with refraction on because theyre refracting light off its surface completely in Nomads PBR, so a blank refractive object inside a blank refractive object will cancel each other out without any additional effects to support it. It is possible to do this I’ve experimented with ice a lot, you need to add extra enhancements for it to work.

Ah ok, I see

It happens to me that if I have a reflective material like in an Eye, If I use another in front like with Glasses, the Eye reflective material doesn’t show specular lights, the reflections.