Latest challenge


I’ve done high detailed textures and painting.

I’ve experimented with lighting effects.

Next challenge I’ve set my self. I found this old obj of a creature sculpt I did maybe 10 years ago or more messing in sculptris I think it was.

It wasn’t great. But my next challenge is bringing this into nomad and redoing it.

I thought redo the legs which I wasn’t really happy with. Nomad let me trim them off.

And using primitives and voxel merge as a quick way of rebuilding them in a shape and style that works better with the anatomy. (Anatomy of a bear / dog / dinosaur who knows butbits looking better already even at this stage :slight_smile: )

More updates to this when I have them.