Okay, I have an issue and need some help. My goal is to have a small LED light on a model glowing using boom. I created a separate instance of the light and incorporated always on lit and then selected bloom. Once I select bloom, the entire model appears to be fuzzy or glowing, which is not what I want. Should I possibly try to use layers and utilize a separate layer for the Bloom effect? If so, how do I go about doing that.
Bloom is for the whole scene, unfortunately you cannot set a single object to bloom only.
Better use emissive map for the LED.
OK Thanks