Is there a way to fill voids inside of an object?

Suppose I have a solid object, and it has a void inside of it and I want it filled, is there a way to do this in nomad sculpt?

I export what I’m sculpting for 3D printing and I really don’t want any voids inside what I’ve sculpted, and sometimes because of boolean operators I wind up with small voids.

“Close holes” in topology tab

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