Hey @Angie
If it’s Cinema 4D / C4D that you’re going to, I’ve put together a little tutorial for moving your model over with textures:
If you don’t have redshift, then you can use this workflow to incorporate the standard renderer.
Ultimately, you need to export glTF, open in Blender, Export FBX (with vertex colours) and then open that one in C4D.
Hope that helps!
Liam