How to export glass/refraction material to Blender?

Do I export it in glb then change some settings in Blender later (if yes, how do I do that?), or do I have to change the material to opaque and then turn it into glass manually in Blender?

I’m not a big Blender user but if it’s just a glass refractive material then you will probably just have to create that material in blender (similar to a few other apps). There will be a colour channel that you can add to the glass through a colour node.

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I’m slowly getting into blender as well. I found that the basic colors transfer over ok but it seems best to just rebuild the textures in blender. I’m a super blender noob, lol. But trying to figure it all out. Everything I did previously was only the ipad.