Are there any plans for more hardsurface tools, like the zmodeler tool in zbrush? With this platform and mobility, that could rocket Nomad ahead of the curve and make it even more valuable.
Maybe but I can’t tell for now, I got too many things to tackle first.
On the subject of Hardsurface, the Extract > edit Polygroups > Polish by Polygroups > Remesh by Polygroups is a great and fast workflow. It would be amazing to see all these functionalities in Nomad :))