Polygonal modeling

Is there an intention to add polygonal modeling tools? If it is possible, do we have any predictions? I would really like it if there was extrude and insert edge loop.One thing I miss in nomad is being able to make a light mesh, visualize it with many polygons and be able to edit its base by inserting edges


i love that idea so we can model freely and precisely and we can make complex shapes without making too much polygons and when detailing our model its faster than creating a new object then placing where it need to be then merging. With this we can just extrude or manipulate the topology efficiently :smile:

I hope this gets added