Export facegroups as vertex colours

Is it possible to export a model to OBJ with the vertex colours set to the corresponding facegroup colours?

I think that’s not possible yet.
Baking to a color layer might make sense for some things, but not sure, I think Nomad stores colors at the vertices only, not at the polygon corners, so you would get smearing between facegroups.

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Thanks ray, I feared as much :frowning: I’ve been working on a fairly complex model assuming that facegroups could be exported, so not having them has complicated the workflow a bit…

For OBJ there is the split by Facegroups option - it’s very practical…

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Unfortunately not practical in a high-to-low poly texturing workflow due to the amount of restructuring required after texturing, and UV issues too. It would be fine if facegroups were only being used for entire objects, but not when they’re being used for detailing.