I have some issue with the way the DOF is render it is not that 'important I mean it’s a nice to have. But once I put a Refraction Material, then the DOF behind is no more DOF.
And when near objects, mid and far object are close togheter, then it feels off as well, it’s like the blur is blending on the object that shouldn’t be blurred.
As I said it’s a really nice to have, Nomad is a really powerfull and nice to use program I love it !