Subsurface scattering issue

Seems to be a new bug and should work in a new file:
If you use subsurface scattering setting on two objects, the display only reacts to the object on top of the „scene“-hierarchy list :sweat_smile: i can switch the objects around in the list and its changing the render for all subsurface settings based on the individual object its very weird haha


Oh yeah its version 1.96

By the way, it is better to post the complete screenshot so that the complete UI can be seen - including the version number of Nomad.

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thanks for the reminder i keep forgetting :joy:

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Indeed, will be fixed on next update

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