Camera position

Bug reports: In the perspective view the object has a lot of camera focus,

and in the orthographic view it is as it was before!

@stephomi Is it a bug one or is it part of the update?

Part of the update, I see a bug with the UI though (inlined sliders).

The previous fov was broken.
An adjustment was made behind the scene (only for portrait mode).
Now the adjustment is gone and the displayed fov value makes sense.

Simply tweak the fov value if you want to match the old behavior.

Thank you!