This feature would be so useful. Especially when creating sharp hard surface like blends.
Would there be a way to incorporate some sort of angle based smoothing?.
http://docs.pixologic.com/user-guide/3d-modeling/hard-surface/clay-polish/
This feature would be so useful. Especially when creating sharp hard surface like blends.
Would there be a way to incorporate some sort of angle based smoothing?.
http://docs.pixologic.com/user-guide/3d-modeling/hard-surface/clay-polish/
Yes, a polish tool is planned.
Woot!, awesome!!
BUMPITY BUMP BUMP! Clay Polish feature would do wonders for us hard surface folks.
Clay polish would be very, very helpful. I also found this which could be useful for mixing soft and hard surfaces while keeping the trim edges sharp and other areas very soft. I don’t know if it’s possible one day let’s keep our fingers crossed.
Just wondering if the Developer still has a Clay polish tool or something similar planned for Nomad.
I was messing with it on Zbrush on my last sculpts, and it is incredibly amazing to polish a whole face in a single click.
By the way, this is a pretty old Topic, does anyone know any way to efficiently polish a mesh fast? maybe now with the new group faces…