Certain Items exporting at 100X scale?

Every time I try to export a sculpt with several parts, it appears that the smallest items in the design (eyes and ears) are importing into my slicer at extremely large scale. everything was designed in Nomad at a scale of 1X. I’ve baked all items, checked that they are to scale prior to exporting, and even tried exporting to a parametric application to check size and fitment and exporting from there and they are still huge.

Any help is appreciated. I’ve watched videos, looked through these forums for answers.

Note that id you export to STL, OBJ or PLY the transform baking is automatic at export.

Otherwise Nomad doesn’t do any rescaling so it must be the slicer doing something.
Usually when you import a file in a slicer you can set the unit (mm, cm, etc).
I would look at this direction first.
I never 3d print so I cannot be of any help but it should help if you state which slicer you are using.

ok thank you for this. I use bambu slicer but have also imported the files into shapr3D and Fusion to see if the export to import on those programs was at the same scale which they were. Im going to play around with it this afternoon to see if i can find a fix or whats the cause of it and report back